Listen to the word pairs. Then listen to the instructions and select the correct image.
This activity is self-paced.
Points are scored when the player clicks on the image that corresponds with the audio cue.
The maximum possible score is 8.
The game consists of 8 rounds.
The player must answer correctly to move on.
Elapsed time should decrease as skills improve.
As levels increase, the length of time between hearing the word pair and making a selection increases; the distractors become more challenging and text is introduced.
"The fun way to improve visual information processing – anytime, anywhere."
Works Almost Anywhere
Accessible: Simply login from any device with a browser. OVB works on any PC or Mac device manufactured since 2008.
You do NOT need the latest web browsers, Flash plugins or operating systems. Instant access to updates. No downloads necessary!
Affordable: Reasonably priced packages for clinic and patient accounts.
Entertaining: New anti-suppression colors and innovative techniques build and reinforce key visual information processing and perceptual skills.
Expanding: New activities added each month. Our goal is to have something for every patient. We are now offering vergence activities!
We cover the same skills as other computer-based models, but the advantage is in our approach. Patients love our activities and keep coming back because they are having fun. Engaging your patient in the clinic and at home is a lot easier with Our Visual Brain.